This repo contains the source code for my port of [JilJil](https://www.cavestory.org/pixels-works/jil-jil.php) for (hopefully) **RetroFW** compatible devices and **Linux**.
JilJil is a simple **arcade-style** score based game, where you control a weird **worm** inside an aquarium, and you have to run away from a **cat** that is trying to catch you by the ribbon on your tail. You also have to bounce off of a **lemon** as many times as you can.
While this game is named as a port of JilJil, the actual source code of JilJil is not publicly available, so I decided to rewrite the game from scratch and I've added some tweaks here and there to spice up the gameplay. The physics are not supposed to be 1:1 to actual JilJil!
Some of the assets and resources used to create this game are (c) 1997 Studio Pixel. If you represent Mr. Daisuke Amaya, Studio Pixel, or any affiliates, please contact me at legal@massivebox.net.
Run `make -f Makefile.rfw ipk` to generate an IPK file, or `make -f Makefile.rfw opk` to generate an OPK (recommended).
You will need the [RetroFW Buildroot](https://github.com/retrofw/buildroot-retrofw-2.3/tree/2021.11.x) to cross-compile. Check out my project [RetroFW Docker Buildroot](https://gitea.massivebox.net/massivebox/retrofw-docker-buildroot) to install the Buildroot in an easier and platform-independent way.
Run `make -f Makefile.rfw ipk` to generate an IPK file, or `make -f Makefile.rfw opk` to generate an OPK (recommended).
Since these platforms don't natively support Buildroot, I recommend you to use the [RetroFW Docker Buildroot](https://gitea.massivebox.net/massivebox/retrofw-docker-buildroot).